/*
 * Copyright (C) 2019 Open Source Robotics Foundation
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
*/

#include "gz/sensors/RenderingEvents.hh"

using namespace gz::sensors;

gz::common::EventT<void(const gz::rendering::ScenePtr &)>
RenderingEvents::sceneEvent;

/////////////////////////////////////////////////
gz::common::ConnectionPtr RenderingEvents::ConnectSceneChangeCallback(
    std::function<void(const gz::rendering::ScenePtr &)> _callback)
{
  return sceneEvent.Connect(_callback);
}

